Add a 3D model
3D models can make a composition easier to recognize, but they should stay lightweight. Toposync is an operational interface, not a real-time architectural renderer.
Use models as visual references, not as the foundation of the whole composition.
Supported formats
The models extension uses GLB and GLTF files.
- Prefer
GLBwhen possible, because it is usually self-contained. - Use
GLTFwhen you also include the related.binfile and texture files. - Texture assets such as
.png,.jpg,.jpeg, and.webpcan be imported with the model when needed.
At least one .glb or .gltf entry file is required.
Keep models light
Large models can slow down the browser, the Home Assistant sidebar, and low-power devices.
Avoid using:
- full architectural scenes with too many objects;
- very high polygon models;
- 4K or 8K textures;
- heavy animated models;
- furniture packs with many unused assets;
- exported files that include an entire building when you only need one object.
For a first test, use small objects such as a couch, table, appliance, vehicle, or simple room reference.
When to add a model
Add a model when it improves orientation:
- a car in the garage;
- a couch in the living room;
- a pool or outdoor object;
- a large appliance;
- a gate or entrance reference.
Do not add models just to make the scene realistic. Add them when they help you understand the space.
Placement tips
- Place the model after the tracing image and main areas are roughly correct.
- Adjust scale before adding many copies.
- Disable animations unless they are useful.
- Keep the floor height, middle height, or ceiling height setting consistent with the object.
- Test the scene in both 2D and 3D after importing.
Next: Connect Home Assistant, or continue with Add your first camera.