Two-dimensional view
The two-dimensional view is the practical workspace for tracing, drawing, and organizing a composition.
Use it when you need precision and a top-down view of the space.
Good uses
The 2D view is useful for:
- placing a floor plan or tracing image;
- drawing walls and room boundaries;
- naming areas such as garage, gate, kitchen, pool, or sidewalk;
- positioning cameras approximately;
- checking whether areas are easy to understand before moving to 3D.
Start with a tracing image
The fastest way to build a first composition is to place an image on the floor and draw over it.
Useful sources include:
- a floor plan;
- a robot vacuum map screenshot;
- a rough hand drawing;
- a screenshot from a map or layout tool;
- any private reference image that helps you place walls and areas.
The image is a local reference. It does not need to be perfect.
Keep the first version simple
For the first pass:
- Add only the most important walls.
- Create broad meaningful areas.
- Add one or two cameras.
- Save and verify navigation.
- Refine after you start using camera views and pipelines.
A useful rough map is better than a detailed model that becomes hard to maintain.
Move to 3D when needed
After the 2D structure makes sense, use the 3D view to inspect camera placement, models, and spatial context.